bardicknowledgeblogger:

geekandsundry:

Matt Mercer is the master of cool who makes the rules. 

Watch him here: http://bit.ly/1VcaxDp 

This needs to be the like… mantra for every player and DM in d&d ever.

The DM makes the final call on the rules. And that means that the players need to remember that sometimes that call won’t fall strictly in line with how the rules are usually written or interpretted. And as for DM’s, they need to remember that sometimes, if a rule is going to inhibit a player’s ability to be creative or have fun, then the rule can (and should) be bent a little.

D&D should be a “Living Game” that adapts for every given scenario. Let the rules guide the growth of your game with your friends, not strangle it.

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